As an Illustrator and 3D modeller my primary focus is on character and creature design. At heart I am a natural researcher, with frequent explorations into the subjects of Archaeology, Dress History, Paleontology, Tech & Futurism, and much more. These all combine to inform my design work. For instance, Mythological creatures may be inspired by Pterosaurs, Proceratops or Marsupial Lions whereas my D&D (Dungeons & Dragons) characters may find themselves in clothing influenced by the late 18th century.
Aspirationally, I hope to use my digital painting and 3D modelling skills to work in concepting, character art or character modelling in the games and media industry.
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